I just got done rendering this image. It took roughly 10 minutes to render.
Created on: 30 Jan, 2018 (05:33)
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Looks really great! Still few problems : 1. Gotta work in those textures (I recommend Poliigon) 2. The environment doesn't have much detail (maybe try rendering on an image )
Created on: 30 Jan, 2018 (19:14)
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@dedted, this is not meant to be a realistic render, but more like a showcase render (x2) @dogtorque, I think the backlighting could've been improved as the black car is almost invisible. That's the only thing I would improve if you're just going for showcase. Otherwise, I am really liking the car models
Created on: 31 Jan, 2018 (07:41)
Edited on: 31 Jan, 2018 (07:41) |
I actually got done with working on the scene for today and rendered it at 4K resolution. https://pbs.twimg.com/media/DU77__TXkAAztIs.jpg:large
Created on: 01 Feb, 2018 (08:27)
Edited on: 01 Feb, 2018 (08:33) |
What are the samples and denoising? If you zoom in the white car's hood I can see some serious denoising going on. Are the samples too low? It does look way better though.
Created on: 01 Feb, 2018 (10:01)
Edited on: 01 Feb, 2018 (12:07) |
@dogtorque, that looks amazing
Created on: 01 Feb, 2018 (10:04)
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I had the samples on 500 because I noticed that when set to 1000 it didn't look that much different when denoising it. but next time I'll set it back to 1000 and turn down the denoising a bit.
Created on: 02 Feb, 2018 (06:17)
Edited on: 02 Feb, 2018 (06:19) |
Leave it at 500. High sample values are just bs.
Created on: 02 Feb, 2018 (09:44)
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Not true, I found there is a noticeable difference in my renders between 500,1000,2000, and 3000 especially with the denoising process.
Created on: 05 Feb, 2018 (08:56)
Edited on: 05 Feb, 2018 (08:56) |
In my opinion it is just a waste of power and time. I don't recommend it.
Created on: 05 Feb, 2018 (11:39)
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