I downloaded and played it, I found it very hard to play at start, even after reading the controls when I pressed/clicked the respective buttons nothing was happening?
spent the last month and a half working on this its a bit like one of my older games, wrestling is real, but much better https://gamejolt.com/games/skullfracture/636992 i'll be working on it until i've added all features
Created on: 3 years ago
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I downloaded and played it, I found it very hard to play at start, even after reading the controls when I pressed/clicked the respective buttons nothing was happening? The AI was flying... for some reason, which I do not know if that's supposed to happen but thought I would mention it. The AI also moves really really fast and the attack speed is like playing Call of Duty on veterain (nobody comment on my Call of Duty skills). The comment on the loading screen regarding "the game is ugly" should be removed, as this game, in terms of artwork, is not ugly. You're a talented artist, keep it up! Even the in-game models are well made! The design and gameplay is interesting, the camera in particular is very good. It's smooth and gives the player good visibility, which is perfect for your particular type of game. I can help you with the long loading times if you like, and we can work together to improve the performance, I would be happy to help Please take all this with a grain of salt, these are my own personal opinion's. I mean to disrespect, as you have done a good job and put time into this. I can see your passion, keep it up mate
Created on: 3 years ago
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Hey GH Games, thanks for playing the game and giving feedback! its very helpful. I downloaded and played it, I found it very hard to play at start, even after reading the controls when I pressed/clicked the respective buttons nothing was happening? i dont know what to tell you here, sorry. i just replayed the game and all buttons worked fine. The AI was flying... for some reason, which I do not know if that's supposed to happen but thought I would mention it. The AI also moves really really fast and the attack speed is like playing Call of Duty on veterain (nobody comment on my Call of Duty skills). game physics are still very janky, sometimes the AI will just fall off the ring without you having to do anything about it. as per the speed, i wanted the game to be challenging, but i might tone things down a bit if necessary The comment on the loading screen regarding "the game is ugly" should be removed, as this game, in terms of artwork, is not ugly. You're a talented artist, keep it up! Even the in-game models are well made! haha thanks man, i'm glad you like the art, but i wrote that comment because the game's still far from where i want it to be aesthetically, but i can't do much about it because if i did loading times would be even longer. The design and gameplay is interesting, the camera in particular is very good. It's smooth and gives the player good visibility, which is perfect for your particular type of game. thanks again, initially i wanted to just make a static camera but i'm satisfied with how things turned out I can help you with the long loading times if you like, and we can work together to improve the performance, I would be happy to help oh i'm sure you'd be of great help but i wanna try and figure this out on my own first. i already feel like a baby for being arguably the guy who asks for the most help in the forum, so if i can avoid doing that for once that'd be just fancy
Created on: 3 years ago
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No worries mate, anytime! Yes, I would encourage you to try and work thing's out yourself, it will be good practice. The offer will still stand, however
Created on: 3 years ago
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https://nuskadamo.itch.io/skullfracture new update for SKULLfracture added a new mode, added 8 challenges, made the game more fast paced, slightly improved AI and fixed some bugs also i just now realized that i accidentally removed the gameover screen for when the player lifecount reaches 0 so the game just freezes lol my fucking god im clumsy i'd just patch it but i have no save for up to that point of the build and right now i'm in the middle of a ton of other changes no luck yet with the loading times, but i know that the cause is very likely textures, they take up 400 mgs of memory, almost 10 times more than anything else. i tried to compress all of them but that for some reason changes nothing, textures still look identical and take up the same amount of memory, maybe i'm doing something wrong
Created on: 3 years ago
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published the biggest update yet for SKULLfracture -controller support added -Linux and macOS buils are now playable -halved loading times (that are still very long unfortunately) -reworked interface -a ton of bug fixes the road to finish this game is still long, but i'll dedicate myself to something else before i come back to SKULLfracture https://nuskadamo.itch.io/skullfracture
Created on: 3 years ago
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