I have a problem with orientation. when player move on slopes of terrain, player didn't rotate according to slope. Player skinmesh is always upward (straight) for some reasons i want my skinmesh angle equal to face normal of the terrain face. I hope you have understand my question. In simple way i want to move my skinmesh according to car moves on slopes.
Created on: 07 May, 2020 (10:34)
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