Ah, I just noticed 3DRadSpace has its own sub-section, nice! I will check the program itself out later!
Hello guys, this is the first ever public release of 3DRadSpace. This release includes: ✓ Scripting using C# ✓ These objects are implemented: * Sprite * TextPrint * SoundEffect * EventOnLocation * EventOnKey * Timer * ExitFade * Script * Camera * Skinmesh * SkyColor * Fog * SoundSource ✓ Loading and importing .X model using 'Fast XNB Builder' ✓ Saving/Loading projects ✓ Playing projects Q&A: Q: Why release a public alpha now? A: Since I feel that right now 3DRadSpace is capable of making very simple projects. Q: Updates when? A: Daily updates and patches for the first two weeks. Q: What are 3DRadSpace's current (first alpha) limitations and known issues: A: Scripting: -- Doesn't allow external libraries -- Complicated and long function calls, for example _3DRadSpaceDll.Game.GameObjects[0].Disable(); --Not tested totally enough -- Possible issues with resource loading (ex, you can't convert a sound file for the SoundEffect object) Editor UI: --Not as simple to use as the original 3D Rad -- Projects are saved in text format, not binary. Q: Does 3DRadSpace have features that makes it better that the original 3D Rad? A: Yes, these are: --Scripting in C#, you aren't limited to a set of functions that 3D Rad's Angelscript provided -- Faster loading times Q: How do I report bugs? A: There are multipla ways: posting a thread on this forum, posting on the Discord server and posting issues on GitHub Q: How can I help development? A: You can help development by: -- Donating on Patreon (this encourages me to keep this project alive, and the money will be used for hosting websites and forums, etc) -- Providing feedback. -- Contribute to the 3DRadSpace repository: clone repository, edit code, and make a pull request. Q: Is .X the single model format supporter right now? A: Monogame uses assimp that supports a LOT of model formats. But 'XNB Builder' only supports .X formats right now. More will be added in the near future! Q: I've reached the end of this Q&A , download link? A: Right there : https://github.com/3DRadSpace/3D_Rad_Space/releases/tag/v0.0.1a Thanks for you attention, have a great day!
Created on: 02 Apr, 2020 (11:52)
Edited on: 05 Apr, 2020 (18:39) |
This is a strong foundation, loving it so far. C# is a lot more versatile than anglescript
Created on: 03 Apr, 2020 (00:29)
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Ah, I just noticed 3DRadSpace has its own sub-section, nice! I will check the program itself out later!
Created on: 05 Apr, 2020 (18:40)
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Ah, I just noticed 3DRadSpace has its own sub-section, nice! I will check the program itself out later! Can you please post on the lastest release? This one is outdated,
Created on: 05 Apr, 2020 (18:42)
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